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- FX Library
FX Library
Updated by Edward
FX Library displays a grid of effects that have been saved to the effects library. Clicking on an effect will cause it to run on the fixtures that are selected currently. Clicking the library item again will turn the effect off. Effects that are currently running in the library are indicated by a green dot next to the name. The software comes preloaded with a variety of effects as shown below. New or modified effects may be added to the library.
Click on the Edit option at the bottom of the menu to open the effects editor window. When this window is closed, the “Fx library” menu will be repopulated to account for any changes you may have made.
Stop All – Click on this button to stop all the library effects that are currently running.
Mirror – This option must be set before an effect is started. When set, causes the attributes being controlled by the effect to be mirrored across the selected fixtures starting from the middle out.
Create FX from the running library effect(s) – To create static effect(s) from library effect(s), start the effect(s) you want and then press the Create button. Popup dialog(s) will request the name for each new effect. Once all running effects have been named, a dialog will appear indicating how many effects have been created. The new effect(s) will now appear in the effects editor for further modification.
Bump – Use the “Bump” button to remove selected fixtures from a running library effect.
Detach - The “Detach” button can be used to create a floating window that can be dragged and pinned to a secondary monitor using the Advanced Docking System.
Controls – The library effect controls will automatically appear in the sidebar when a library effect is started. If the sidebar is not open in the channel window, the effect controls will be displayed in a separate detached window. If this window is closed or becomes hidden behind other windows you can use this option to show the window again.
The FX library controls will display a tab on the left-hand side of the window for each running library effect. In each tab will be a series of controls for each attribute contained in the effect. In the example above the “Position FX” effect has separate controls for pan and tilt.
Use the large wheels or the spin edits below each wheel to change the behavior of the running effect.
These controls are also loaded into the encoder wheels (Note: The level wheel operates the “Cluster” control). Adjust these controls to tune the effect as desired. Holding down the [SHIFT] key and pressing an encoder will restore defaults.