Introduction
Quick Start
Creating a New Show
Patching Some Fixtures
Live Channel Control
Recording Groups, Palettes & Submasters
Recording & Updating Cues
Adding an Effect
Saving the Show
Running a Show
Front Panel
Displays
Top Menu Bar
Selection Keys & Options
Selection Tool
On & Out
Home
Fan
Hi Light
Park
Undo
Release
Recording Buttons & Options
Groups
Palettes
FX Library
Copy
Command Line
Master Fade Time & Page Controls
Windows
Options Menu
More Options
New Show
Open File
Save & Save File...
Connect to remote
Backup Now
Task Scheduler
User Security
Reports
Patch
Patch Window
Command Line Patching
Drag & Drop Patching
Patch Detail Pane
Options Menu
RDM
Edit Menu
Soft Keys
MUTE Output
Visible Columns
Search Bar
DMX Outputs Pane
Fixture List Pane
Patch Encoders
Matrix Editor
Controlling Fixtures
Color
Selecting Channels
Intensity
Attributes
Releasing Channels
Channel Commands
Additional Channel Commands
Parking
Groups & Palettes
Groups & Palettes Editor
Group Details
Group Details Pane
Channels Overview Tab
Channel Grid
Matrix
DMX
Timing & Delay
Add/Delete
Palettes
Effects
Groups & Palettes Editor
Editor Grid
Editor Options
Select Active Button
New & Delete Group
Filtering
Group Mode Commands
Palette Types
Recording & Updating Groups & Palettes - Command Line
Record Group
Record Palette
Palette Windows
Generic Palettes
Effects
FX Playbacks
FX Editor
FX Editor
Creating new effects
Simple lighting chase
Timeline effect
Profile effect
Matrix Effect
Paint Box Effect
Media Playback Effect
DMX Recorder
Deleting an Effect
Effect Options
Effect Library
Effect Editor Controls
Recording Chases
Submasters
Cues & Cue Lists
Cue List Editor
Cue List Details
Cue List Editor
Cue Lists
Cue List Grid
Options Menu
Cue Options
Cue List Execution
Recording & Updating Cues - Command Line
Recording Cues - UI
Update Cue - UI
Cue Timing
Follow and Link
Copying & Moving Cues
Deleting Cues
Cue Execution Commands
Playbacks
Shortcuts
Snapshots
Magic Sheets
Macros
Blind
System Properties
System (DMX)
System Settings
Show Defaults
Network Access
Appearance
System Properties
Basic Mode Settings
Registration
Visualizer
Remote Options
Media Settings
Special Shortcuts
NEO Console Debug
Keyboard Shortcuts
External Triggers
MIDI
MIDI Control
MIDI Learn
Note Triggers
Note Velocity
Control Change Events
Timecode (MTC) / Clock
MIDI Show Control
Debug Messages
External Triggers
Line in
Timecode A & B
mySQL
Vision.Net
Contacts
OSC
ChilliNet
iCAN
Typing into the Command Line
Command Syntax Conventions
Saving & Loading Show Files
Programming Commands
Communication with external systems
Timing Commands
Software Updates
NEO Tips & Tricks
- All Categories
- Introduction
- Text Conventions
Text Conventions
The NEO system provides the user with different methods of entering commands and operations depending on the model being used. The NEO and NEO Compact 10 consoles have physical keys, sliders, and rotary encoders that can be used to control the system. In addition, all models support built-in or external touchscreen monitors and keyboards through which commands can be entered.
The following command conventions are used to express:
Physical Console Keys
- Console Keys - Indicated by enclosing the key legend (in caps) in square brackets.
- Shifted Console Key - Indicated by preceding the key legend with [SHIFT]+.
- Modified Text on the Command Line - Console keys are contextual, that is the order in which they are pressed may result in different commands being posted. When the command posted on the Command Line differs from the key legend, the altered text will be shown in single quotes.
- Choice of console keys – If you have a choice to select from a series of console keys, the choices will be listed separated by the vertical bar character.
Alphanumeric Keyboard Keys
- Keyboard entries – Commands and other text can be placed on the Command Line via a physical or virtual alphanumeric keyboard. Characters entered via the keyboard appear in bold with non-printing characters included within angle brackets. Example: <ENTER>.
- Reference placeholders – Included within curly brackets. Example: {attribute}.
- Optional parameters – Included within square brackets. Example: [dmx].
- Alternate parameters – Separated by vertical bars within square brackets. Example: [on | off | solo].