Introduction
Quick Start
Creating a New Show
Patching Some Fixtures
Live Channel Control
Recording Groups, Palettes & Submasters
Recording & Updating Cues
Adding an Effect
Saving the Show
Running a Show
Front Panel
Displays
Top Menu Bar
Selection Keys & Options
Selection Tool
On & Out
Home
Fan
Hi Light
Park
Undo
Release
Recording Buttons & Options
Groups
Palettes
FX Library
Copy
Command Line
Master Fade Time & Page Controls
Windows
Options Menu
More Options
New Show
Open File
Save & Save File...
Connect to remote
Backup Now
Task Scheduler
User Security
Reports
Patch
Patch Window
Command Line Patching
Drag & Drop Patching
Patch Detail Pane
Options Menu
RDM
Edit Menu
Soft Keys
MUTE Output
Visible Columns
Search Bar
DMX Outputs Pane
Fixture List Pane
Patch Encoders
Matrix Editor
Controlling Fixtures
Color
Selecting Channels
Intensity
Attributes
Releasing Channels
Channel Commands
Additional Channel Commands
Parking
Groups & Palettes
Groups & Palettes Editor
Group Details
Group Details Pane
Channels Overview Tab
Channel Grid
Matrix
DMX
Timing & Delay
Add/Delete
Palettes
Effects
Groups & Palettes Editor
Editor Grid
Editor Options
Select Active Button
New & Delete Group
Filtering
Group Mode Commands
Palette Types
Recording & Updating Groups & Palettes - Command Line
Record Group
Record Palette
Palette Windows
Generic Palettes
Effects
FX Playbacks
FX Editor
FX Editor
Creating new effects
Simple lighting chase
Timeline effect
Profile effect
Matrix Effect
Paint Box Effect
Media Playback Effect
DMX Recorder
Deleting an Effect
Effect Options
Effect Library
Effect Editor Controls
Recording Chases
Submasters
Cues & Cue Lists
Cue List Editor
Cue List Details
Cue List Editor
Cue Lists
Cue List Grid
Options Menu
Cue Options
Cue List Execution
Recording & Updating Cues - Command Line
Recording Cues - UI
Update Cue - UI
Cue Timing
Follow and Link
Copying & Moving Cues
Deleting Cues
Cue Execution Commands
Playbacks
Shortcuts
Snapshots
Magic Sheets
Macros
Blind
System Properties
System (DMX)
System Settings
Show Defaults
Network Access
Appearance
System Properties
Basic Mode Settings
Registration
Visualizer
Remote Options
Media Settings
Special Shortcuts
NEO Console Debug
Keyboard Shortcuts
External Triggers
MIDI
MIDI Control
MIDI Learn
Note Triggers
Note Velocity
Control Change Events
Timecode (MTC) / Clock
MIDI Show Control
Debug Messages
External Triggers
Line in
Timecode A & B
mySQL
Vision.Net
Contacts
OSC
ChilliNet
iCAN
Typing into the Command Line
Command Syntax Conventions
Saving & Loading Show Files
Programming Commands
Communication with external systems
Timing Commands
Software Updates
NEO Tips & Tricks
- All Categories
- Patch
- Edit Menu
Edit Menu
Updated by Edward
The edit menu provides access to the following windows:
Edit Fixture Library
The fixture library is the list of all available fixtures that can be patched in the software. Each fixture has an associated definition file that contains information about how NEO can manipulate the features of the fixture.
The fixture editor is a separate program provided with NEO. You can use the graphical interface to add, remove or modify fixtures.
The “NEO Fixture Library Editor User’s Manual” is available from the “Options” menu.
Edit Profiles
Channel profiles are a way to adjust the relationship between the channel value and the final DMX output. The default relationship is called linear (1:1), meaning that if the channel is set to 0 then the output is 0, if the channel is set to 50 then the output is 50 and if the channel is set to 255 then the output is also 255.
Changing the profile allows you to correct for older lamps or make special channels for fixtures that do not have full dimmer functions, for example, a smoke machine.
Profiles are also used in profile effects as the path that the effect will apply to an attribute.
The NEO software contains a set of default profiles. The default profiles cannot be edited and are identified by a small padlock in the bottom right corner of the window.
To select a profile for a channel, simply use the drop-down list in the “Profiles” column of the Patch Detail. The list that appears will show a small image of the profile and its name.
To adjust a profile or to make a new one, choose Edit Profiles from the drop-down menu attached to the Edit button. You can also access the profile editor from the main command window from the More menu.
To edit a default profile, you will first need to make a copy of it using the button provided.
The following is an example of creating a new profile from an existing one (Linear):
On the left side of the window is the list of profiles in the system. Profiles are not stored with the show information and will remain in the system until deleted using the profile editor.
To modify an existing profile, select it and click on the Copy Selected Profile button. A dialog will appear asking for the name of the new profile.
Likewise, to create a new profile, click on the Create New Profile button and provide a name.
To draw the desired profile, click anywhere on the grid and a small red dot will appear. The path will now go smoothly through the point just created. You can move this point by clicking and holding your mouse button down to drag the point around the window. Repeat this process to create more points.
By default, the system will draw a curved path between every point created. Use the Elasticity spin edit to adjust the flatness of the curve. Setting the elasticity to 1 will draw straight lines between each point without a curved fit.
Edit Matrices
See “Matrix Editor” for a description of this utility.
Edit Input Patch
This is used in conjunction with configuring DMX input devices to the console so that external systems can merge their outputs with those produced by the console. An example of such an application is a tracking system that can control moving lights to follow an actor on the stage.
Before opening this editor, the input device(s) must be configured. See System Properties for a description. Once at least one input device is configured, open this editor to set up Tracking Palettes. Tap or click on “Add Palette” and enter a name or accept the default. The following screen shot shows an example of mapping incoming DMX to a patched fixture:
If the palette “Tracking 1” is referenced in a cue, the NEO software will use the incoming DMX to control the fixture(s) included in the palette rather than the normal console control.
LightShop Online
LightShop™ is an online database of fixture profiles that can be accessed directly from within NEO.
Set P/T Adj on Selected Channels
While you can use the “P/T Adj” pulldown menu in each cell of the Patch Detail grid, this option allows the operation to be performed on a block of channels. First, select the channels you wish to adjust and then select the operation to be performed in the submenu.
Set Profile for Selected Channels
Likewise, you can set the dimmer profile for a block of channels with this option.