Top Menu Bar

Selection Keys & Options

Select Active. Click on this button to select all the channels whose intensity is above 0. This button also has a menu that can be accessed by clicking the arrow to the right of the button. Use this…

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Selection Tool

Select – displays an advanced selection pulldown as shown below. Across the top are several tabs that provide selection choices and utilities as described below. The “All” tab shows all the selection…

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On & Out

Once fixtures have been selected, you can perform some operations using the control options along the top of the channel display. On. Applies the “ON” value to the selected fixtures. This button also…

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Home

The “Home” function is designed for use with intelligent fixtures and will set all the attributes of the fixture to their home values. This button also has a drop-down menu that can be accessed by cl…

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Fan

The “Fan” function is a powerful way to create organized looks on stage without having to modify several fixtures individually. There are several different looks that can be created depending on the…

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Hi Light

In addition to the “Hi Light” option above, there is also a separate Hi Light button that performs the same toggle function, plus has a pulldown menu with one option described below. When in “Hi Ligh…

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Park

Parking selected fixtures will freeze the value of all attributes and prevent any changes. Parked fixtures are identified by red text in expanded and compact views or by grey boxes with white text fo…

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Undo

The last operation made can be reversed by clicking on this button. This button also has a drop-down menu that can be accessed by clicking to the right of the button. Use this drop-down menu to undo…

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Release

When changes are made to intensity levels and attribute values via the Live Display or Command Interface, they are said to be under “Channel Control”. If fixtures are selected, clicking on the Releas…

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Recording Buttons & Options

The actions performed by these buttons are described in the following sections: Recording Groups and Palettes. Recording & Updating Cues. Recording Effects.

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Groups

Groups displays a grid of all the groups that have been defined. Clicking on a group within the grid causes the channels stored in the group to be selected. Selecting channels by using this grid obey…

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Palettes

Palettes displays a grid of all the palettes that have been defined separated by palette type. The type to be displayed is selected by clicking one of the tabs along the top. Below is an example of d…

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FX Library

FX Library displays a grid of effects that have been saved to the effects library. Clicking on an effect will cause it to run on the fixtures that are selected currently. Clicking the library item ag…

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Copy

Store current channel state into temporary memory - If you are partway through creating a look on stage and need to run a cue or bring up some other lighting state, then this option can be used to ma…

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